BananaSmite
Zaahen

The Unsundered

Zaahen

Build, skill order, runes and counters • Summoner's Rift • ADC • patch 26.19 • Emerald+

C
Tier
0.0%
Win rate
0.0%
Pick rate
0.7%
Ban rate
2
Games

Small sample: 2 games - stats may be inaccurate. Pick more servers or ranks, or check back later - new matches keep coming in.

Runes

PrecisionPrecision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
ResolveResolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

1 games • pick 50.0% • win rate 0.0%

Summoner spells

  • FlashIgnite
    50.0%
    pick
    0.0%
    1 game
  • ExhaustFlash
    50.0%
    pick
    0.0%
    1 game

Starting items

  • Doran's ShieldHealth Potion
    100.0%
    pick
    0.0%
    2 games

Skills

2 games with timeline
Cultivation of WarPThe Darkin GlaiveQ›Aureate RushE›Dreaded ReturnW

max order • pick 100.0% • WR 0.0%

The Darkin Glaive1··45·7·9······
Dreaded Return··3··········1415
Aureate Rush·2·····8·10·1213··
Grim Deliverance·····6····11····

most common order (levels 1-15) • 2 games • WR 0.0%

Build order

  • Trinity Force→Sterak's Gage→Death's Dance
    50.0%
    pick
    0.0%
    1 game

Boots

  • Plated SteelcapsPlated Steelcaps
    50.0%
    pick
    0.0%
    1 game
  • Boots of SwiftnessBoots of Swiftness
    50.0%
    pick
    0.0%
    1 game

Next items

Item 4

  • Mortal ReminderMortal Reminder
    50.0%
    pick
    0.0%
    1 game

Item 5

No data.

Item 6

No data.

Most popular items

in the inventory at game end
Stridebreaker
Stridebreaker
50.0% • 0.0%
Maw of Malmortius
Maw of Malmortius
50.0% • 0.0%
Trinity Force
Trinity Force
50.0% • 0.0%
Sterak's Gage
Sterak's Gage
50.0% • 0.0%
Death's Dance
Death's Dance
50.0% • 0.0%
Mortal Reminder
Mortal Reminder
50.0% • 0.0%

Hardest matchups (ADC)

Not enough data (min. 5 games per matchup).

Easiest matchups

Not enough data (min. 5 games per matchup).