BananaSmite
Corki

the Daring Bombardier

Corki

Build, skill order, runes and counters • Summoner's Rift • Jungle • patch 26.19 • Emerald+

C
Tier
40.0%
Win rate
0.0%
Pick rate
0.2%
Ban rate
5
Games

Small sample: 5 games - stats may be inaccurate. Pick more servers or ranks, or check back later - new matches keep coming in.

Runes

PrecisionPrecision
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand
InspirationInspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades
Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

2 games • pick 40.0% • win rate 0.0%

Summoner spells

  • FlashSmite
    100.0%
    pick
    40.0%
    5 games

Starting items

  • Scorchclaw PupHealth Potion
    60.0%
    pick
    0.0%
    3 games
  • Scorchclaw Pup
    40.0%
    pick
    100.0%
    2 games

Skills

5 games with timeline
Hextech MunitionsPPhosphorus BombQ›Gatling GunE›ValkyrieW

max order • pick 60.0% • WR 33.3%

Phosphorus Bomb··3··········1415
Valkyrie1······8·10·1213··
Gatling Gun·2·45·7·9······
Missile Barrage·····6····11····

most common order (levels 1-15) • 1 games • WR 100.0%

Build order

  • Trinity Force→The Collector→Lord Dominik's Regards
    20.0%
    pick
    0.0%
    1 game
  • Hubris→The Collector→Infinity Edge
    20.0%
    pick
    100.0%
    1 game

Boots

  • Plated SteelcapsPlated Steelcaps
    20.0%
    pick
    100.0%
    1 game

Next items

Item 4

No data.

Item 5

No data.

Item 6

No data.

Most popular items

in the inventory at game end
The Collector
The Collector
80.0% • 25.0%
Trinity Force
Trinity Force
60.0% • 33.3%
Lord Dominik's Regards
Lord Dominik's Regards
40.0% • 0.0%
Black Cleaver
Black Cleaver
20.0% • 100.0%
Infinity Edge
Infinity Edge
20.0% • 100.0%
Hubris
Hubris
20.0% • 100.0%

Hardest matchups (Jungle)

Not enough data (min. 5 games per matchup).

Easiest matchups

Not enough data (min. 5 games per matchup).